«I had the pleasure of studying and working alongside Isaac during our time at university, and later on a few collaborative projects. From the start, Isaac stood out for his technical talent, curiosity, and ability to break down complex problems into actionable steps. Whether we were tackling group assignments or late-night coding sessions, he always brought a calm, thoughtful approach that elevated everyone around him. What impressed me most was how naturally he transitioned from academic work to real-world applications—especially in software development and project design. On one project we worked on together, Isaac led the way in setting up the architecture and workflow that saved us a ton of time and stress. He’s got a great balance between technical depth and practical execution, and he’s someone I’ve always trusted to get things done the right way. Beyond the work, Isaac is just a genuinely great person—approachable, funny, and always willing to lend a hand. Any team would be lucky to have him onboard.»
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Actividad
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We have finally released the demo of our game A Tale of Silent Depths! This is a game that evolved alongside our studio and, for those that know us…
We have finally released the demo of our game A Tale of Silent Depths! This is a game that evolved alongside our studio and, for those that know us…
Recomendado por Isaac Lopes
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We're thrilled to introduce you to Paulo Kimura, one of our new Frontend Engineers! This adventurous engineer not only tackles challenges in the…
We're thrilled to introduce you to Paulo Kimura, one of our new Frontend Engineers! This adventurous engineer not only tackles challenges in the…
Recomendado por Isaac Lopes
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🎉 Celebrating 3 Years at Nubank 🎉 Nessa semana completei 3 anos no Nubank e eu não poderia estar mais grato e orgulhoso pela jornada até aqui!…
🎉 Celebrating 3 Years at Nubank 🎉 Nessa semana completei 3 anos no Nubank e eu não poderia estar mais grato e orgulhoso pela jornada até aqui!…
Recomendado por Isaac Lopes
Experiencia y educación
Licencias y certificaciones
Publicaciones
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Comparison between Dynamic Difficulty Adjustment models in a platform/shooter game
Universidade de Brasília
The presence of digital games is increasing in daily life, being currently found in different platforms such as mobile devices and computers. Thus the challenge arises in keeping the player’s interest in an innovative and saturated market. In this context, in order to provide the best gaming experience to players, various techniques are used, such as Dynamic Difficulty Adjustment (DDA) systems, which adapt the difficulty of a game based on the player’s performance or affective state. In this…
The presence of digital games is increasing in daily life, being currently found in different platforms such as mobile devices and computers. Thus the challenge arises in keeping the player’s interest in an innovative and saturated market. In this context, in order to provide the best gaming experience to players, various techniques are used, such as Dynamic Difficulty Adjustment (DDA) systems, which adapt the difficulty of a game based on the player’s performance or affective state. In this work, a comparative analysis was performed between ADD models in a game of the Platform / Shooter genre, with the objective of ascertaining if a Hybrid system is more efficient in providing compatible challenges to the players’ abilities and in keeping them in a state of immersion that systems that are not adaptive or that only consider the player’s performance. For that, a game was adapted to collect performance data, questionnaires and physiological data of the players, as well as the implementation of a Performance ADD model and a Hybrid to this one. Tests were performed with the models, collecting several data from the participants. After analysis, the Hybrid model proved to be more efficient in providing challenges compatible with the players’ abilities and keeping them in a state of immersion.
Otros autoresVer publicación
Reconocimientos y premios
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Weekly Game Development World Cup - Winner
Game Development World Cup
Paper Disco then has won the weekly vote round 6 of Game Development World Cup.
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Ludum Dare 46 - 8th Audio
Ludum Dare
Paper Disco was made for the widely known game jam Ludum Dare 46, and got very good results, and the best of them was the 8th place in the Audio category among 4959 games.
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8th exhibition of UnB digital games - Best implementation
Universidade de Brasília
Honorable mention in the category of best implementation at the 8th exhibition of digital games at the University of Brasilia.
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Game Jam Plus (2018) - Winner
Game Jam Plus
First place in the "Game Jam Plus" game development marathon with the game "Madway to heaven"
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Balada Teen Brasília - Game Jam Winner
Balada Teen Brasília
First place in the game development marathon of the first edition of "Balada Teen Brasília" with the game "Water Works! 2"
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Second Place - Introduction to Game Development (UnB)
Universidade de Brasília
Second place in the category of best implementation in the exhibition of digital games at the University of Brasilia with the game "Hexsum".
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Kolks Game Jam Winner
Kolks Games
First place in the game development marathon of the first edition of the Kolks Game Jam with the game "Water Works!"
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Game Jam Winner - Jam Nerd Festival 2014
Jam Nerd Festival 2014
First place in the game development marathon of the first edition of the Jam Nerd Festival 2014 with the game "Vortex - a tormenta de Morpheus"
Idiomas
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English
Competencia profesional completa
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Portuguese
Competencia bilingüe o nativa
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Spanish
Competencia básica
Recomendaciones recibidas
5 personas han recomendado a Isaac
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Primeira mulher Presidenta do Banco do Brasil.
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Hoje conclui uma etapa muito importante na minha vida profissional e acadêmica, a tão esperada defesa de Mestrado em Estatística pela UnB. De longe…
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