Sao Paulo, San Pablo, Brasil
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With a robust background in mobile application development, I have honed my skills as a…

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Experiencia y educación

  • Pilotly

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Licencias y certificaciones

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Publicaciones

Cursos

  • Hackatruck - Programação iOS Utilizando a Linguagem de Programação Swift

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Proyectos

  • Pilotly

    I developed from zero the mobile version of the Portal web application of Pilotly for both Android and iOS using React Native. I also developed some native extensions using Objective-C and Java to block the taking screenshots of the app, which is something that isn't ed automatically by React Native. The mobile app can only be opened by using a specific link that the receives in his email when he participates in a research for a specific content. The taps on this link in…

    I developed from zero the mobile version of the Portal web application of Pilotly for both Android and iOS using React Native. I also developed some native extensions using Objective-C and Java to block the taking screenshots of the app, which is something that isn't ed automatically by React Native. The mobile app can only be opened by using a specific link that the receives in his email when he participates in a research for a specific content. The taps on this link in his email and if he doesn't have the mobile app installed, he access an onboarding flow in the browser on his mobile device where he is redirected to App Store or Google Play, s the app and opens it. Else the app opens directly. After the mobile app opens and the content is loaded, he goes through a registration flow where he answers some questions so that Pilotly collects some information about him like age, country, gender, income, name and race. After the completes the registration flow, he is redirected to a screen where he watches the content, some questions appears sometimes during the playback and the answers them.

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  • Pilotly TV

    I developed the Pilotly TV app for Android TV, Google TV and Amazon Fire TV, that works nearly the same as the mobile app. But the main difference is that the interacts with a web app. A numeric code shows in the first screen in the TV app, the inputs this code in web app, the web app and the TV app connect with each other by a backend developed in NodeJS and Socket.IO and then the interacts in the app. The TV app is just for displaying content. The study video is played on the…

    I developed the Pilotly TV app for Android TV, Google TV and Amazon Fire TV, that works nearly the same as the mobile app. But the main difference is that the interacts with a web app. A numeric code shows in the first screen in the TV app, the inputs this code in web app, the web app and the TV app connect with each other by a backend developed in NodeJS and Socket.IO and then the interacts in the app. The TV app is just for displaying content. The study video is played on the TV, the questions show in the web app and the answers the questions in the web app. Currently I am developing the Pilotly TV app for other TV platforms like Roku, Tizen and webOS.

    Otros creadores
  • Joy

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    I worked remotely as a Senior Android iOS Developer for Joy developing new features, implementing and maintaining a mobile CI using GitHub Actions, fixing bugs and upgrading the app Joy for both Android and iOS. For Android development most of the technologies used were Java, Kotlin and Jetpack Compose. For iOS development most of the technologies used were Swift, SwiftUI, Objective-C and UIKit.

  • PayPal

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    I worked remotely (earning in USD) as a Senior iOS Developer for PayPal, I had daily with independent contractors around the world and with the main PayPal team in San Jose and the communication was mainly using Slack. I developed new features, Unit Tests and UI Automation Tests for the PayPal iOS app in both Swift and Objective-C. For developing new features I used Swift, Objective-C, CocoaPods and UIKit and to implement UI Automation Tests I used XCUITest, Cucumber Test and Appium.

    Otros creadores
  • mSeries

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    I am working as a Senior Android iOS Developer developing new features and upgrading a proprietary in-house sales operation app that is called mSeries. This app is multiplatform for Android and iOS and was developed using a proprietary technology that is really like an old school React Native. I am migrating most parts of this app to React Native. The technologies used in its development for Android are React Native, Kotlin, Java, NDK, C++, C, Javascript, Typescript, Gradle, Proguard, Firebase…

    I am working as a Senior Android iOS Developer developing new features and upgrading a proprietary in-house sales operation app that is called mSeries. This app is multiplatform for Android and iOS and was developed using a proprietary technology that is really like an old school React Native. I am migrating most parts of this app to React Native. The technologies used in its development for Android are React Native, Kotlin, Java, NDK, C++, C, Javascript, Typescript, Gradle, Proguard, Firebase and Fastlane. And the technologies used in its development for iOS are React Native, Objective-C++, Objective-C, C++, C, Javascript, Typescript, CocoaPods, Firebase and Fastlane. Some other technologies used in the development process are App Store, Google Play, Apple Developer Enterprise, JavascriptCore, Azure Build, Jenkins, VSCode, Git and TFS. Apple, Cargill, Coca Cola, Herrs, RedBull and UNILEVER are some of the big companies that use mSeries everyday in their logistic processes and sales operations.

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  • Papaya

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    I developed features for the Papaya app for Android and iOS. Papaya is an app used in United States to easily pay bills. I developed new features and updated the Papaya payments app for Android and iOS. This is an app used in United States for easily paying bills. For Android development I used Java, Gradle, Proguard, Firebase and Fastlane. For iOS development I used Swift, CocoaPods, Firebase and Fastlane. Some other technologies used were Jenkins and Git.

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  • USend

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    USend is an app focused on transfering money between countries and it is focused in money transfer between United States and Brazil. I developed the money transfer, phone recharge and digital /wallet features in USend for Android. For iOS development I used Swift, Objective-C, Core Data, CocoaPods, Firebase and Fastlane. Some other technologies used were Google Play, App Store, Jenkins and Git.

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  • Diário de Classe

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    The Class Diary is an application used by teachers to insert frequency and absences, write class records, create assessment, post grades, and close the two-month period. I'm working on adapting the application rules to the new high school system base and updating the Swift 4 source code to Swift 5. For developing the iOS version were used Swift 5, UIKit, Core Data, CocoaPods, Firebase and Fastlane. For developing the Android version were used Java, SQLite, Android Material Design …

    The Class Diary is an application used by teachers to insert frequency and absences, write class records, create assessment, post grades, and close the two-month period. I'm working on adapting the application rules to the new high school system base and updating the Swift 4 source code to Swift 5. For developing the iOS version were used Swift 5, UIKit, Core Data, CocoaPods, Firebase and Fastlane. For developing the Android version were used Java, SQLite, Android Material Design Library, ConstraintLayout, Gradle, Proguard, Firebase, Fastlane and Android App Bundle. Some other technologies used during the development process were Google Play, App Store and Git.

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  • Leitor Resposta

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    The Answer Reader is an application used by the teachers of the state education network to correct the answers of the test using the camera of the cell phone. When the teacher finishes correcting the entire class, it sends all the responses to the server. I'm working on updating the Swift 4 source code to Swift 5 and reprogramming the answer reading module because Google has created a requirement that all Android applications with native code must both 32-bit and 64-bit processors and…

    The Answer Reader is an application used by the teachers of the state education network to correct the answers of the test using the camera of the cell phone. When the teacher finishes correcting the entire class, it sends all the responses to the server. I'm working on updating the Swift 4 source code to Swift 5 and reprogramming the answer reading module because Google has created a requirement that all Android applications with native code must both 32-bit and 64-bit processors and the module was only 32-bit ed. In the iOS version were used Swift 5, Objective-C, Objective-C++, C, C++, CoreData, UIKit and OpenCV and for the Android version were used Java, C++, JNI, NDK, SQLite, OpenCV, Android Material Design Library, ConstraintLayout, Gradle, Proguard, Firebase, Fastlane and Android App Bundle. Some other technologies used during the development process were App Store, Google Play and Git.

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  • Corrige

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    I developed a test correction app using computer vision called Corrige for Android for the Secretariat of Education of Paraná, where the app reads the answer sheet of the test through the camera and after the teacher has corrected the whole class he sends all the answers to the server. I used Kotlin, NDK, JNI, C++, SQLite, OpenCV, Android Material Design Library, Constraint Layout, Gradle, Proguard, Firebase, Fastlane and Android App Bundle in the app development. Some other…

    I developed a test correction app using computer vision called Corrige for Android for the Secretariat of Education of Paraná, where the app reads the answer sheet of the test through the camera and after the teacher has corrected the whole class he sends all the answers to the server. I used Kotlin, NDK, JNI, C++, SQLite, OpenCV, Android Material Design Library, Constraint Layout, Gradle, Proguard, Firebase, Fastlane and Android App Bundle in the app development. Some other technologies used were Google Play and Git.

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  • Itaú - Extrato

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    Development of bank statement functionality for Itaú applications. The functionality was developed as a library to be reused in other applications. It was developed using Swift 4, Objective-C, UIKit, Realm, CocoaPods, Adobe Analytics, Fastlane, Git and Jenkins.

    Otros creadores
  • DAAA

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    Application for the inspectors of the state education network to record reports on the visit at each school and to send this information to the server. For iOS development were used Swift 4, Objective-C, CoreData, MapKit, UIKit and CocoaPods. For Android development were used Java, SQLite, Android Material Design Library, Constraint Layout, Gradle, Proguard and Firebase.

    Otros creadores
  • Itaú - Tranferência por Voz

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    I worked as an iOS Developer at Itaú to develop the search, voice search and voice transfer features of Itaú, Itaú Personnalité and Itaú Empresas for iOS mobile banking apps.
    These features were developed as a library to be reused in the other bank applications. These features were developed using Swift, Objective-C, UIKit, CocoaPods, SpeechKit and Google Analytics. Some other technologies used during the development process were App Store and Jenkins.

    In the voice transfer feature…

    I worked as an iOS Developer at Itaú to develop the search, voice search and voice transfer features of Itaú, Itaú Personnalité and Itaú Empresas for iOS mobile banking apps.
    These features were developed as a library to be reused in the other bank applications. These features were developed using Swift, Objective-C, UIKit, CocoaPods, SpeechKit and Google Analytics. Some other technologies used during the development process were App Store and Jenkins.

    In the voice transfer feature, the speaks like "transfer 50 reals to Antônio" and then if the payee exists and is ed, the application redirects the to the last step of the transfer, which only requires the to confirm the data and accept that the transfer is done automatically.

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  • Itaú - Busca e Busca por Voz

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    I worked as an iOS Developer at Itaú to develop the search, voice search and voice transfer features of Itaú, Itaú Personnalité and Itaú Empresas for iOS mobile banking apps.
    These features were developed as a library to be reused in the other bank applications. These features were developed using Swift, Objective-C, UIKit, CocoaPods, SpeechKit and Google Analytics. Some other technologies used during the development process were App Store and Jenkins.

    In the search and voice search…

    I worked as an iOS Developer at Itaú to develop the search, voice search and voice transfer features of Itaú, Itaú Personnalité and Itaú Empresas for iOS mobile banking apps.
    These features were developed as a library to be reused in the other bank applications. These features were developed using Swift, Objective-C, UIKit, CocoaPods, SpeechKit and Google Analytics. Some other technologies used during the development process were App Store and Jenkins.

    In the search and voice search functionality, the type in the search bar within the application and the application returns results for links within the app, information on the screen if the searched term is classified as a quick action (balance, investments, payment), ments, videos and even answers to frequently asked questions.

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  • Itaú Empresas - Busca e Busca por Voz

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    I worked as an iOS Developer at Itaú to develop the search, voice search and voice transfer features of Itaú, Itaú Personnalité and Itaú Empresas for iOS mobile banking apps.
    These features were developed as a library to be reused in the other bank applications. These features were developed using Swift, Objective-C, UIKit, CocoaPods, SpeechKit and Google Analytics. Some other technologies used during the development process were App Store and Jenkins.

    In the search and voice search…

    I worked as an iOS Developer at Itaú to develop the search, voice search and voice transfer features of Itaú, Itaú Personnalité and Itaú Empresas for iOS mobile banking apps.
    These features were developed as a library to be reused in the other bank applications. These features were developed using Swift, Objective-C, UIKit, CocoaPods, SpeechKit and Google Analytics. Some other technologies used during the development process were App Store and Jenkins.

    In the search and voice search functionality, the type in the search bar within the application and the application returns results for links within the app, information on the screen if the searched term is classified as a quick action (balance, investments, payment), ments, videos and even answers to frequently asked questions.

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  • Clippet

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    I worked as an Android iOS Developer on a startup called Smartool developing the Clippet app for Android and iOS. This app is focused on pet owners and aims to allow pet owners to look for veterinary hospitals, veterinary clinics and petshops nearby and also the application had a social networking functionality for pets. The Android version was developed using Java, Android Material Design Library, SQLite, Google Maps, Google Analytics and Crashlytics. The iOS version was developed…

    I worked as an Android iOS Developer on a startup called Smartool developing the Clippet app for Android and iOS. This app is focused on pet owners and aims to allow pet owners to look for veterinary hospitals, veterinary clinics and petshops nearby and also the application had a social networking functionality for pets. The Android version was developed using Java, Android Material Design Library, SQLite, Google Maps, Google Analytics and Crashlytics. The iOS version was developed using Swift, CoreData, MapKit, CocoaPods, Crashlytics and Google Analytics. Some other technologies used during the development process were Google Play, App Store and Jenkins.

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  • ShortURL

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    I developed an application called ShortURL that aims to shorten a large link for example publish it on a Twitter, since the tweet allows few characters. Developed for iOS using Swift, UIKit and CocoaPods.

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  • Aguapp

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    I developed an application called Aguapp that aims to check the São Paulo water crisis by showing the situation of Sabesp water reservoirs and making it aware of the need to save water. For the iOS development were used Swift, UIKit and CocoaPods. For the Android development were used Java, Android Library, Gradle and Proguard.

    Available at App Store and Google Play!!!
    iOS: https://itunes.apple.com/br/app/aguapp/id960144251?mt=8
    Android:…

    I developed an application called Aguapp that aims to check the São Paulo water crisis by showing the situation of Sabesp water reservoirs and making it aware of the need to save water. For the iOS development were used Swift, UIKit and CocoaPods. For the Android development were used Java, Android Library, Gradle and Proguard.

    Available at App Store and Google Play!!!
    iOS: https://itunes.apple.com/br/app/aguapp/id960144251?mt=8
    Android: https://play.google.com/store/apps/details?id=br.com.bozelli.aguapp

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  • BrasilTour

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    When I was at Apple Developer Academy, me, Denis Diana da Silva and William Yudi Shira developed an app for iOS called BrasilTour that serves to assist the in organizing a trip. We still have plans to improve the application. During development we had daily with Scrum, English and Objective-C. For the iOS development was used Objective-C, CoreData, UIKit and CocoaPods.

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Idiomas

  • English

    Competencia profesional completa

  • Spanish

    Competencia básica limitada

  • Portuguese

    Competencia bilingüe o nativa

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