«We've worked with Willian on several projects related to Doist APIs and Integrations over the years. Willian is a ionate proponent of APIs. He can go beyond the technical implementation of an API and consider its entire lifecycle, from versioning and communicating changes to partners. He actively proposed many pragmatic improvements that had a material impact on the Todoist and Twist APIs. Having the privilege of managing Willian within my team, he always came energized to our 1:1s with a fresh bundle of ideas to discuss. This has helped me immensely as we could collaborate on setting the technical direction of the team and team culture more broadly. When I had tough to share, Willian was always very receptive and create concrete plans to address the in a measurable way. It's been a privilege Willian!»
💻 Willian Molinari
Indaiatuba, San Pablo, Brasil
3 mil seguidores
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This week, we're obsessed with People Ops legend Andrew Gobran's desk. It's clean, tidy, slick-looking — totally optimized for peak performance…
This week, we're obsessed with People Ops legend Andrew Gobran's desk. It's clean, tidy, slick-looking — totally optimized for peak performance…
Recomendado por 💻 Willian Molinari
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It was so much fun working on this new Todoist feature!
It was so much fun working on this new Todoist feature!
Recomendado por 💻 Willian Molinari
Experiencia y educación
Licencias y certificaciones
Experiencia de voluntariado
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Core organizer
Rust LATAM
- 1 año 10 meses
Ciencia y tecnología
I'm a core organizer of Rust LATAM (https://rustlatam.org). Rust LATAM is the biggest conference in Latin America dedicated to the Rust language and community.
It is an itinerant conference which had its first edition in Montevideo in 2019, so hopefully, we will have another edition for 2020. -
Core organizer
Rust-SP
- actualidad 7 años 2 meses
Ciencia y tecnología
Rust-SP is the Rust meetup in São Paulo. It started but was stalled for some time. When the old organizer abandoned the meetup I asked some friends to help me with that and took the ownership for the meetup. Since then, we are organizing meetups every other month.
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Co-founder and main organizer
Guru-SP
- actualidad 16 años 7 meses
Ciencia y tecnología
Guru-SP is São Paulo Ruby s Group. We organize meetups on a regular basis. The idea is to unite tech people (usually Ruby developers, but not limited to it) to talk about their challenges and experiences.
Publicaciones
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Rust: Concorrência e alta performance com segurança
Casa do código
A pt-BR book about the Rust programming language.
O livro foca em mostrar o caminho mais fácil para quem já programa em outra linguagem e quer começar com a linguagem Rust. O livro é organizado de uma forma auto-contida para que o leitor consiga entender como um todo os conceitos de cada capítulo para aplicar nos seus primeiros os com a linguagem. -
Desconstruindo a web
Casa do Codigo
A pt-BR book that explains happens in a web request. Using open source software, this book explains what every web developer must know about the internet. It starts with the typing the URL in the address bar and ends with a fully loaded web page.
O livro leva o autor por uma jornada pelo que acontece em uma requisição web, desde apertar "enter" na barra de endereços do navegador até a página estar completamente carregada. O livro faz o possível para dar o mínimo de profundidade…A pt-BR book that explains happens in a web request. Using open source software, this book explains what every web developer must know about the internet. It starts with the typing the URL in the address bar and ends with a fully loaded web page.
O livro leva o autor por uma jornada pelo que acontece em uma requisição web, desde apertar "enter" na barra de endereços do navegador até a página estar completamente carregada. O livro faz o possível para dar o mínimo de profundidade necessária para que o leitor consiga conectar todas as peças e entender porque elas são necessárias para criar a internet como um todo. -
HTML5, Javascript e os jogos
Revista Locaweb Ed. 52
Article about game development with Javascript and HTML5 written for the Locaweb magazine.
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Casual game development for HTML5 compatible browsers (in portuguese)
Fundação Santo André
This is the term paper for my bachelor course. It shows what HTML5 can do for the game development world comparing with technologies like flash and the old java applets.
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Rails x Django
Revista TIDIGITAL
Article written to TIDIGITAL magazine about the pros and cons of Django and Rails.
Unfortunately the magazine is not available anymore.
Proyectos
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ARDA (Mesos, Marathon and Docker)
- actualidad
ARDA is the codename for the set of projects powering the new deployment system at Locaweb.
It was created using Apache Mesos, Mesosphere Marathon and Docker as the container engine. We use the vanilla version of these three systems but we have to create some applications on top of it to apply some custom rules. There is an application built with Elixir language to apply our rules and authentication to Marathon and some clients written with Golang to simplify the application…ARDA is the codename for the set of projects powering the new deployment system at Locaweb.
It was created using Apache Mesos, Mesosphere Marathon and Docker as the container engine. We use the vanilla version of these three systems but we have to create some applications on top of it to apply some custom rules. There is an application built with Elixir language to apply our rules and authentication to Marathon and some clients written with Golang to simplify the application bootstrap.
Our cluster has 350+ GBs of memory and 95+ Us to be allocated for our applications.
Otros creadores -
Skeleton Jigsaw
- actualidad
A game made with HTML5 (Javascript, canvas, audio and localStorage).
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Jogando e aprendendo
A simple game made as a project of interactive medias. The main idea is to make children play and interact with the game via browser and learn while playing. This is just a simple demo to proof the concept, it was made using Akihabara javascript game engine.
Otros creadoresVer proyecto -
Saruman
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It's an internal project to reduce CAPEX.
Saruman was made to improve CAPEX efficiency for one use case at Locaweb. We had many servers with spare resources. The algorithm finds what is the best server to install new customers based on servers metrics. By using this algorithm we could allocate our new clients in the best server for the moment without having to add a new server to the pool.
This helped the company to save a lot of money. -
Tech Talk Locaweb
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Tech Talk Locaweb is a weekly event happening every Thursday at Locaweb. We have speakers talking about many different subjects related the tech area (programming, systems istration, networking, and so on). This is an internal event but we realease all the general topics to the public on youtube (https://www.youtube.com/playlist?list=PLiWHHufbVh1jmdR56ZGmha5qYHPJLyK).
Otros creadoresVer proyecto -
Simplestack
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Simplestack is a Python project to deal with different hypervisor at once. The main idea behind this project is to provide an unique interface to connect a cloud application to the hypervisor abstracting what kind of hypervisor is working behind the scenes.
Otros creadoresVer proyecto -
Cloud Server Pro
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The main application that powers Locaweb's Cloud Server Pro.
It's a Ruby on Rails application with some marginal systems to provision virtual machines on Xen platforms.Otros creadoresVer proyecto -
Locasberos
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An umbrella for three projects:
* caslib: A CAS client library, written in ANSI C [1];
* apache-mod-locasberos: An apache module that takes care of CAS authentication using caslib;
* nginx-mod-locasberos (not completed): The same as above, but for nginx;
The project was made using C language and libcurl for HTTP requests.Otros creadoresVer proyecto -
RECONQUEST
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RECONQUEST is the game entry to Global Game Jam 2011. It's a WebBase game made with JavaScript and Akihabara framework, which uses the HTML5 Canvas.
Otros creadoresVer proyecto -
Robotz Warehouse
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Robotz warehouse is a simple game made in 48 hours for the "Itau cultural gamejam".
The game was made using Allegro library with a C++ wrap done by us.
CAUTION: The available code was not cleaned up after the contest, so what you'll see is the result of many hours without sleeping, not a single destructor found. Be careful :)
The game works (still works?) on Windows and Linux.Otros creadoresVer proyecto
Idiomas
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English
Competencia profesional completa
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Portuguese
Competencia bilingüe o nativa
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Esperanto
Competencia básica
Recomendaciones recibidas
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